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Active learning Simulations and management games are popular in education. These are innovative learning tools that enable students to achieve better results.
Management training is a branch of education where simulations prove particularly useful; management as a knowledge area is a relatively poorly structured, complex domain of interdisciplinary subjects. 'Traditional' schools therefore have only limited added value for management training. The fact that many students are less enchanted with passive lectures than with more active forms of training is something many teachers will confirm. Traditional colleges emphasise the role and responsibility of the teacher, not those of their students. Simulations and management games on the other hand, prove to be a teaching method that is appreciated by students, especially in management training. Particularly the innovative, experimental, active nature and the need for co-operation contribute to this favourable response.
In contrast to the passive way of reproducing facts (only knowledge), competence focused training puts students in situations in which they need to exercise and put into practice all the necessary knowledge, skills and attitudes. In this constructivist view, learning is an active process.
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